SB3Utility English: The Ultimate Modding Tool for Illusion Games
SB3Utility English Download: A Guide for Modding Games from Illusion
If you are a fan of games from Illusion, such as Artificial Academy, PlayHome, or Honey Select, you might have wondered how to customize and enhance your gaming experience. One of the most popular and powerful tools for modding games from Illusion is sb3utility, a modding framework that allows you to import and export models, textures, animations, sounds, and more. In this article, we will show you how to download sb3utility in English, how to use its features, and how to find tutorials and alternatives for modding games from Illusion.
sb3utility english download
What is sb3utility and what can it do?
Sb3utility is a modding tool for games from Illusion, a Japanese company that produces adult-oriented games with high-quality graphics and customization options. Sb3utility was originally developed by Alamar and later forked by enimaroah, who added more features and support for newer games. Sb3utility can open and edit the files of games from Illusion, such as .unity3d, .pp, .xx, .xa, .lst, .anm, .nif, .ogg, .wav, etc. With sb3utility, you can:
Import and export models from various formats, such as .fbx, .obj, .mqo, .nif, etc.
Import and export textures from various formats, such as .png, .jpg, .bmp, .dds, etc.
Import and export animations from various formats, such as .fbx, .bvh, .anm, etc.
Import and export sounds from various formats, such as .ogg, .wav, etc.
Edit and create morphs for models using sliders or scripts
Edit and create bones for models using a graphical interface or scripts
Edit and create materials for models using a graphical interface or scripts
Use scripts and plugins for advanced modding functions, such as replacing meshes, renaming assets, editing quality settings, etc.
Sb3utility is a versatile and powerful tool that can help you create your own mods or use mods made by others. However, sb3utility is not a user-friendly tool that anyone can use without some knowledge and experience. Sb3utility requires some understanding of the file structure and format of games from Illusion, as well as some basic skills in 3D modeling and scripting. Sb3utility also has some limitations and bugs that might cause errors or crashes. Therefore, it is recommended that you backup your game files before using sb3utility and follow some tutorials and guides before attempting any modding.
Why would someone want to download sb3utility in English?
One of the reasons why someone would want to download sb3utility in English is because the original version of sb3utility is in Japanese. This means that the interface, menus, buttons, tooltips, messages, etc. are all in Japanese. This can make it difficult or impossible for non-Japanese speakers to use sb3utility effectively. Fortunately, there is an English version of sb3utility that has been translated by some members of the modding community. The English version of sb3utility has all the same features and functions as the Japanese version but with an English interface. This makes it easier and more convenient for non-Japanese speakers to use sb3utility.
Another reason Another reason why someone would want to download sb3utility in English is because the English version of sb3utility is more updated and compatible with newer games from Illusion. The Japanese version of sb3utility has not been updated since 2018, while the English version of sb3utility has been updated regularly by enimaroah and other modders. The English version of sb3utility supports more games from Illusion, such as PlayHome, Honey Select 2, and AI Shoujo. The English version of sb3utility also has more scripts and plugins that can enhance the modding capabilities of sb3utility. Therefore, if you want to use sb3utility for modding games from Illusion, it is better to download the English version of sb3utility. How to download sb3utility in English
If you want to download sb3utility in English, you need to follow these steps:
Go to the SB3Utility thread on HongFire, a forum for modding games from Illusion. This is where you can find the latest release of sb3utility in English, as well as some tutorials and guides on how to use it.
Download the SB3UtilityGUI.zip file from the first post of the thread. This is the main file that contains the executable and the libraries of sb3utility. You can also download some optional files, such as SB3UtilityPlugins.zip, which contains some additional plugins for sb3utility, or SB3UtilityScripts.zip, which contains some useful scripts for sb3utility.
Extract the files to a folder of your choice. You can use any program that can handle zip files, such as WinRAR or 7-Zip. Make sure that you keep the folder structure intact and do not rename or delete any files.
Run the SB3UtilityGUI.exe file to launch sb3utility. You should see a window with a menu bar, a toolbar, a tree view, and a tabbed view. You can change the language of sb3utility by going to Options > Language and selecting English.
Congratulations, you have successfully downloaded and installed sb3utility in English. You are now ready to use it for modding games from Illusion.
How to use sb3utility features
Sb3utility has many features that can help you mod games from Illusion. In this section, we will briefly explain how to use some of the most common and useful features of sb3utility. However, this is not a comprehensive guide on how to use sb3utility, and we recommend that you check out some tutorials and guides on HongFire or other websites for more details and examples.
How to import and export models, textures, animations, and sounds
One of the main features of sb3utility is that it can import and export models, textures, animations, and sounds from various formats. This allows you to use external tools or resources to create or modify these assets for your game. To import or export these assets, you need to follow these steps:
Open the game file that contains the asset you want to import or export. You can do this by going to File > Open or by dragging and dropping the file into the tree view of sb3utility. The game file can be a .unity3d file, a .pp file, or a .xx file.
Select the asset you want to import or export in the tree view. You can expand or collapse the nodes in the tree view by clicking on them. The asset can be a Mesh (model), a Texture2D (texture), an AnimationClip (animation), or an AudioClip (sound).
Right-click on the asset and choose Import or Export from the context menu. A dialog box will appear where you can select the format and location of the file you want to import or export.
Click OK to confirm your choice. Sb3utility will import or export the asset according to your settings.
Note that some formats may require additional settings or conversions before importing or exporting. For example, if you want to import or export a model in .fbx format, you may need to adjust the scale factor or the axis orientation. If you want to import or export a texture in .png format, you may need to convert it to .dds format first. If you want to import or export an animation in .bvh format, you may need to map it to a skeleton first. Sb3utility will prompt you with these options when necessary.
How to edit and create morphs, bones, and materials
Another feature of sb3utility is that it can edit and create morphs, bones, and materials for models. Morphs are changes in the shape or position of vertices of a model, such as facial expressions or body proportions. Bones are the skeletal structure of a model that define how it can move and deform. Materials are the properties of a model that define how it looks and interacts with light, such as color, shininess, transparency, etc. To edit or create these assets, you need to follow these steps:
Select the model you want to edit or create in the tree view. You can do this by clicking on the Mesh node under the .xx file node.
Switch to the Editor tab in the tabbed view. You should see a 3D preview of the model and some panels with various options and settings.
To edit or create morphs, go to the Morph panel. You can see a list of existing morphs for the model and their sliders. You can adjust the sliders to change the morph value or click on the Add button to create a new morph. You can also use scripts to edit or create morphs more efficiently.
To edit or create bones, go to the Bone panel. You can see a list of existing bones for the model and their properties. You can select a bone and change its properties, such as name, parent, position, rotation, scale, etc. You can also use the graphical interface to manipulate the bones by clicking on the buttons on the toolbar, such as Move, Rotate, Scale, etc. You can also use scripts to edit or create bones more easily.
To edit or create materials, go to the Material panel. You can see a list of existing materials for the model and their properties. You can select a material and change its properties, such as name, shader, color, texture, etc. You can also use scripts to edit or create materials more conveniently.
Note that some changes may not be visible in the 3D preview until you save and reload the file. Also note that some changes may not work properly in the game unless you follow some specific rules or conventions. For example, if you want to create a new morph for a model, you need to name it with a prefix that indicates its type, such as cf_ for female characters or cm_ for male characters. If you want to create a new bone for a model, you need to make sure that it is compatible with the animation system of the game. If you want to create a new material for a model, you need to make sure that it uses a shader that is supported by the game.
How to use scripts and plugins for advanced modding
A third feature of sb3utility is that it can use scripts and plugins for advanced modding functions. Scripts are text files that contain commands or instructions for sb3utility to perform certain tasks automatically or interactively. Plugins are binary files that extend the functionality of sb3utility by adding new features or options. To use scripts and plugins, you need to follow these steps:
Download or create the script or plugin you want to use. You can find some scripts and plugins on HongFire or other websites, or you can write your own using C# or IronPython.
Copy the script or plugin file to the Scripts or Plugins folder under the sb3utility folder.
Restart sb3utility if it is already running.
To use a script, go to Script > Run Script and select the script file from the dialog box. A console window will appear where you can see the output of the script and enter some input if needed.
To use a plugin, go to Plugins > Plugin Name and select the option you want from the submenu. A dialog box or a panel will appear where you can see and change some settings for the plugin.
Note that some scripts and plugins may require some dependencies or prerequisites before using them. For example, some scripts may require some external libraries or tools to be installed on your system. Some plugins may require some specific versions of sb3utility or games from Illusion to work properly. Make sure that you read the documentation or instructions of the script or plugin before using it.
How to find sb3utility tutorials and alternatives
Sb3utility is not an easy tool to use without some guidance and practice. If you want to learn more about how to use sb3utility effectively and efficiently, you need to find some tutorials and guides that can teach you step by step how to mod games from Illusion using sb3utility. Here are some sources where you can find sb3utility tutorials and guides:
The The SB3Utility thread on HongFire, where you can find the latest release of sb3utility in English, as well as some tutorials and guides on how to use it. You can also ask questions and get help from other modders on the forum.
The SB3Utility wiki on GitHub, where you can find some documentation and examples on how to use sb3utility features, scripts, and plugins. You can also contribute to the wiki by adding or editing pages.
The SB3Utility YouTube channel, where you can find some video tutorials and demonstrations on how to use sb3utility for modding games from Illusion. You can also subscribe to the channel and leave comments or suggestions.
Sb3utility is not the only tool for modding games from Illusion. There are some other tools that can perform similar or different functions as sb3utility. Here are some alternatives that you can try:
Unity Studio, a tool that can extract assets from .unity3d files, such as models, textures, sounds, etc. It can also preview and export assets in various formats.
Illusion Plugin Architecture (IPA), a tool that can inject plugins into games from Illusion, such as PlayHome, Honey Select 2, and AI Shoujo. It can also manage and update plugins easily.
BepInEx, a tool that can inject plugins into games from Illusion, such as Koikatsu, Emotion Creators, and AI Shoujo. It can also manage and update plugins easily.
HS2 Studio, a tool that can create and edit scenes for Honey Select 2. It can also import and export scenes in various formats.
AI Syoujyo Studio NEO, a tool that can create and edit scenes for AI Shoujo. It can also import and export scenes in various formats.
Conclusion
In this article, we have shown you how to download sb3utility in English, how to use its features, and how to find tutorials and alternatives for modding games from Illusion. Sb3utility is a powerful and versatile tool that can help you customize and enhance your gaming experience with games from Illusion. However, sb3utility is not a simple or easy tool to use without some knowledge and practice. Therefore, we recommend that you backup your game files before using sb3utility and follow some tutorials and guides before attempting any modding.
We hope that you have found this article helpful and informative. If you have any feedback or questions, please feel free to leave a comment below or contact us via email. We would love to hear from you and help you with your modding needs. Happy modding!
FAQs
Here are some frequently asked questions about sb3utility:
Q: Is sb3utility safe to use?
A: Sb3utility is safe to use as long as you download it from a trusted source, such as HongFire or GitHub. However, sb3utility may cause errors or crashes if you use it incorrectly or if it is incompatible with your game version or mods. Therefore, it is always advisable to backup your game files before using sb3utility and follow some tutorials and guides before attempting any modding.
Q: Is sb3utility free to use?
A: Sb3utility is free to use for personal and non-commercial purposes. However, if you want to use sb3utility for commercial purposes or distribute it to others, you need to obtain permission from the original developer (Alamar) or the current maintainer (enimaroah).
Q: How do I update sb3utility?
A: To update sb3utility, you need to download the latest release of sb3utility from HongFire or GitHub and replace the old files with the new ones. You may also need to update some scripts or plugins if they are outdated or incompatible with the new version of sb3utility.
Q: How do I report bugs or request features for sb3utility?
A: To report bugs or request features for sb3utility, you can post on the SB3Utility thread on HongFire or open an issue on the SB3Utility GitHub repository. Please provide as much detail as possible about the bug or feature request, such as screenshots, logs, steps to reproduce, etc.
Q: How do I support the development of sb3utility?
A: A: To support the development of sb3utility, you can donate to the original developer (Alamar) or the current maintainer (enimaroah) via PayPal or Patreon. You can also contribute to the development of sb3utility by creating or sharing scripts, plugins, tutorials, or feedback. You can also spread the word about sb3utility and encourage more people to use it and appreciate it. dcd2dc6462